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Wings 3d tutorial pdf7/31/2023 ![]() Right-click and choose “Extrude” from the menu. Click “f” on the keyboard to enter face-selection mode. ![]() Click the space bar to deselect everything. Slide the edges close to the top (a side-to-side motion on the mouse is used). Right-click and choose “Slide” from the menu. The newly created horizontal edges are automatically selected. Click “c” to connect the mid-points of the edges. Click “g” to select all the vertical edges in the ring around the base. Click “e” on the keyboard and select any vertical edge. Hit the space bar to deselect all objects.Ĭreate a 0.5mm metal ring on top by splitting the base in 2. Click tab and enter 1.3 (this dimension is not critical). Take notice of the choices in the lower-left-corner. Right-click and select “Bevel” from the menu. Hit the space bar to deselect all objects.īevel the 4 corners of the base. After selecting the cube, right-click and choose “Absolute Commands” from the menu and then choose “move”. Select the cube body by clicking “b” on the keyboard then click anywhere on the cube. Think of the grid plane as the top surface of a PCB. The object center is placed at the 0,0,0 coordinate. Right-click the mouse and enter the dimensions of the switch base. The “R” option opens a dialog to create a custom cube-shape. Note in the lower-left-corner of the window that 2 options are presented. Right-click in the grid area and hover over the Cube selection. Use the Window menu to find and show all the sub-windows. Use the scroll-wheel to zoom out to see the entire grid. To begin open and arrange the Wings3D windows as shown below. ![]() Use the dimensions from the spec sheet shown on the left to create the 3D image on the right. To clear this conflict right-click on the Dashboard icon in the Dock and set the preferences to stop using the MMB as a short cut. On Macs the MMB can be used as a short-cut to show the System Dashboard. Both of these options can be set in the export dialog window in the Wings3D application.įor Mac users there may be a conflict with Wings3D over the use of the middle-mouse-button (MMB). Wings3D, however, uses the Y-axis as the vertical so it’s necessary to interchange the Z and Y axis during export in addition to any scaling factor. KiCad uses the Z-axis as the vertical with X and Y forming an horizontal plane. If a mm scale is assumed when using Wings3D, then a scaling factor of 1/2.54 (0.3937) is needed for the export to match up to KiCad requirements. During the export process a scaling factor can be used. Wings3D is unit-less so the user is free to choose what unit a grid spacing represents. Wings3D is able to export the VRML format, so it can be used to generate the models. KiCad accepts the VRML format for 3D models and assumes dimensions are in tenths of inches. ![]()
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